Actual Proof the Professional Difficulty is RIGGED in the Resident Evil 4 Remake
I truly believe the Professional difficulty isn’t ridiculously hard. Having played on every single difficulty, I can confidently say that Pro and Hardcore are very similar. However, the inconsistencies, the enemies teleporting, pre-throwing or pre-grabbing are very annoying. And if the game can also choose to have the occasional and quite convient bug preventing you moving forward, it is a terrible design. Not only are you punished for playing well but the reward you do get in the end will most likely not appeal to you.
Nonetheless, I enjoyed the game as a whole and truly believe this difficulty needs some tweaks (especially on the stunlocking or I-Frames sides)
Resident Evil 4 Remake Gameplay
Resident Evil 4 Remake Professional Difficulty
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