ADDING AI INTO MY GAME - Ruins of Mounri Devlog #006
Welcome to Game Dev Log Episode 6! The time span between this episode and episode 5 has probably been the shortest ever since episode 2! In this time frame so much has been added; there is now AI in the game along with more enemies. I explain in detail the developmental process behind AI and then showcase the new work-in-progress item system I am developing. The implementation of AI isn't final as I have many thing I could improve. Thank you for watching, if you could, please leave a like or share this video. I really want Beta to be a big event and promoting this in the algorithm or sharing with friends would be a huge help. Thanks! :)
Subscribe ➤ https://bit.ly/2ToMGYE [Turn on Notifications!]
Game Dev Log Playlist ➤ https://bit.ly/2UZ6h1E
GDL_EXTRA Playlist ➤ https://bit.ly/2UXoqN0
🥚 Twitter ➤ https://twitter.com/MicahTheManiac_
👾 Itch.io ➤ https://micahthemaniac.itch.io/
🎶 Intro/Outro Music ➤ "Bomber" [by Riot, YT Audio Library]
🎶 Background Music ➤
"Path to Follow" [by Jingle Punks, YT Audio Library]
"Fender Bender" [by Bad Snacks, YT Audio Library]
🕛 Chapters ➤
0:00 - Intro Segment
0:51 - AI Segment Begins
1:20 - AI's First Steps
1:39 - Animations
2:12 - Attacking
2:44 - New Enemies
3:19 - Technical Changes
3:52 - Items Segment Begins
5:14 - Nerdy Item Code
8:15 - Wrap-up
✉ People advertising, spamming, spreading hate, or being inappropriate in the comments will be blocked.
#AI #ArtificialIntelligence #GMS2 #GameDev