Adding enemies, not difficulty | EZPZ: Bunker I: + 10 guards
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EZPZ - 140924-16h37 b1+10guards
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14/09/24 16h56
Very simple modification here, as EZPZ is the antithesis of my other mod Bloody Mary: Ladies' Night. I want to keep everything simple, and not add any new textures or sounds. Because it's time consuming and not necessary makes things funnier. Here I'm focused on gameplay, basic gameplay. Shooting, and that's all.
Adding enemies, as this autoshotgun is in despair to be used on easy targets. ( Also adding them made me delete debug data and japanese text to save, causing problems with Janus Randomiser, meaning this iteration would not be totally compatible with it, causing problems ( or crash ) on at least 3 levels, nicely working on Bunker I, maybe becoming more laggy, which is understandable with the 10 more guards and the randomisation / explosions...Not having to delete this file is the reason why it worked perfectly with Randomiser at first, other way to say it would be to say I didn't rename the cheat codes in order to have a full compatibility with Janus Randomiser, but now I want to add enemies, I have to accept it wouldn't be compatible with it from now, so I would probably put both versions at moddb, one for people who want to randomise it, and one for others ).
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