Adding performance​ instrumentation for PIX APIs

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Published on ● Video Link: https://www.youtube.com/watch?v=ICM56FI97Ts



Duration: 6:20
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This is the second in a series of videos that introduce you to PIX, the game-focused profiling tool from Microsoft for Windows games. PIX is the profiler that’s used by game studios to optimize the PC build of their 64-bit, C++, and DirectX 12 games. It’s used to solve performance issues common in games, including those related to GPU, CPU, memory, or file IO. In this video, we go through the steps that are required to add performance instrumentation to your game by calling the PIX APIs.







Tags:
PIX
GDK
Game Development