Adopting WebRTC's C++ for cross platform development (Kranky Geek WebRTC 2016)
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Published on ● Video Link: https://www.youtube.com/watch?v=MidYYq5jZMs
Let's say you want to develop a cross platform application. One covering mobile operating systems, browsers and desktop applications. This is the exact challenge that Slack faced when they added voice to their platform, and Andrew is here to explain what strategy they took when determining how to develop a cross platform WebRTC application and where to go with platform-specific implementations.
Missed the event? Watch more talks from Kranky Geek SF 2016 here: https://goo.gl/B2fBdP
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Chrome
Developers
Google
Web
cross-language APIs
platform-specific implementations
build systems
product: web
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Location: other
Team: Scalable Advocacy
Type: Live Event
GDS: Post Production
Other: NoGreenScreen