Advance Wars 2 Reboot Camp [Challenge Campaign] - Mission 5 "Sea for All" (Playthrough)
Once again, this map is...interesting...all right. Who am I joking though: it's kind of bad. No Bases or Infantry and only Ports and Airports means I build Fighters and Bombers and Profit. It was so short though with the AI not building many units either and a very random Power, but that's not that bad as the battle would have gotten really stale if it dragged on. The one really good thing is the story, where Hawke drags Andy out to the middle of no where, but it's too bad it doesn't affect the rest of the game.
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