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In this episode I talk about the Dungeon Master's Guide. In this episode I talk about the optional rule of parrying first. Then I start to talk about missile combat. I first talk about direct missile combat, with weapons like bows. I mention their range, their rate of fire, and things like cover and concealment. I move on to talk about indirect missile combat, like thrown weapons and their rules. I include boulders and their rules.
Lets all thank those that used to work at TSR for publishing this back in the day, and thank Wizards of the Coast for continuing the tradition with the new versions they produce. http://dnd.wizards.com/