Against All Odds | Civ 6 Rise and Fall - Deity Difficulty One City Challenge - Part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=-C4E4PaldWU



Sid Meier's Civilization VI
Game:
Duration: 52:50
13,319 views
175


Civilization VI returns to The Geek Cupboard with our toughest challenge yet, the Deity Difficulty One City Challenge. Can it be done? I have no idea but I do have... a PLAN! Written down on paper! Terrifying isn't it?

We elect to play as France as I believe our best chance for victory is through culture and the French get some excellent bonuses to tourism from Wonders, if we're actually able to build any...

We settle our first city and begin building from there. There's tribal villages, luxuries, barbarians, but where are the other Civs?


Game Settings:
Difficulty: Deity
Map size: Standard
Map type: Pangaea
Playing as: France

Challenge Rules:
Can only have one city. Cannot produce Settlers. Captured settlers must be disbanded or returned to their original Civilization.


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Civilization VI Rise and Fall can be found here: http://store.steampowered.com/app/645402

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Civilization VI is a game about building an empire to stand the test of time, and the Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. Can you inspire the Loyalty of people around the world, or will you lose cities to your rivals? Will you establish a Golden Age for your civilization, or be mired in a Dark Age? In Civilization VI: Rise and Fall, you truly become a leader for the ages.

Successful leadership of a civilization can send it into a prosperous Golden Age, but falling behind can usher in a Dark Age. Respond well to the challenges of a Dark Age, and your civilization can rise again into renewal with a Heroic Age.

Encourage the Loyalty of your citizens to keep your borders intact, or inspire Loyalty among other civilizations to expand your empire. World borders continually shift and change as Free Cities emerge from empires, and neighbors compete for the Loyalty of cities across the map.

With the new the Governor system, players are able to further customize and specialize their cities, as well as react to the new challenges of Dark Ages and Loyalty. Each of the seven unique governors has its own promotion tree, and lends itself to different playstyles and strategies.

In addition to these new systems, Civilization VI: Rise and Fall introduces eight new civilizations and nine new leaders. Eight new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. There are more ways than ever before to build, conquer, and inspire.

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Graphics designed by Penge in The Geek Cupboard.

Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/




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