AI Game - LLM-driven NPCs that can talk/interact with each other, the environment, and the player

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Published on ● Video Link: https://www.youtube.com/watch?v=xkn0H_iWDEQ



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AI Game - a new kind of role-playing sandbox game with AI-powered NPCs (non-player characters) that have long-term memory and pursue goals autonomously.

The unique property is that the NPCs can observe and act within their environment, communicate, and interact with each other, which generates emergent narratives.

How it works: LLMs emulate NPCs’ personalities, behaviors, thoughts, actions, and dialogues.

What you see in this video:
- player (the guy with the red hat) says to Francesca (NPC) that her husband Sean (NPC) was kissing another girl
- Francesca gets angry, thinks, and makes a plan (behavioral AI)
- she confronts Sean, talks to him, and wants to get an explanation
- eventually, she loses her nerves and hits him with the pan
- Sean decides to run away
- if we play this scenario some other time, we see a different outcome: Sean convinces Francesca that he didn't kiss nobody, Francesca believes him and gets angry at the player, and he gets the bong with the pan!