AI Paintball - An experiment with real-time AI generated graphics using stable diffusion

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Published on ● Video Link: https://www.youtube.com/watch?v=FoYY_90KlyE



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This video goes along with my blog post about trying to dynamically generate and cut images into sprites while the game is being played.

Accompanying blog post with more pics and info: https://www.codedojo.com/?p=2987

This game experiment is inside of my AI Tools, a free open source Unity based app on github: https://github.com/SethRobinson/aitools_server

It's just kind of a proof of concept, just playing around.

🎵 "Chee Zee Jungle",
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

🎵 "Oaxacan Tradition" Jimena Contreras - Youtube music




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Tags:
stable diffusion