Aladdin All Bosses (No Damage With Ending) SNES
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The "Aladdin" game for the Super Nintendo Entertainment System (SNES) is a classic platformer developed by Capcom and released in 1993. Unlike the Sega Genesis version, which was developed by Virgin Games, the SNES version has distinct gameplay mechanics and visual style. The game focuses on precise platforming and agility, with Aladdin able to jump, climb, and swing on poles. Unlike the Sega version, Aladdin in the SNES game does not use a sword. Instead, he uses apples to throw at enemies and performs acrobatic attacks.The levels are designed to reflect the movie’s settings, such as the streets of Agrabah, the Cave of Wonders, and the Sultan’s Palace.
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