Alejandro's F-Zero Beginnings - Green Snail

Subscribers:
779
Published on ● Video Link: https://www.youtube.com/watch?v=57yKjnnjBEU



Game:
F-Zero (1990)
Duration: 52:32
3,062 views
33


Other than most hack this one offers new vehicles instead of new tracks. You can select the purple and green snail which usually are only driven by the CPU cars in 5th - 20th place. You can even play as the brown or explosive cars that usually only appear as lapped cars in GP mode, they are more of a gun gimmick though as beating Master Mode at least as the explosive car is impossible, and probably as the brown car too.

The green car feels very different from any original cars or the purple snail from the same hack. It is a lot heavier with acceleration that is mostly worse than the acceleration from the Fire Stingray, it has a decent acceleration at 400kph and above though. Also the top speed is quite decent. It feels a bit like Lunar Bomber, just much worse.

I'd only recommend this car for Time Attack, as GP mode - even the Knight League that has a lot of High Speed tracks - is significantly easier with the purple car.

What makes it so difficult as the green car is that you need the full width of the track to maintain as much speed as possible due to its high turn radius. Usually compromising your line a bit to avoid a brown car is not a big deal, but with the green snail this can cost you a huge amount of time even if you don't hit the brown car. And if you get hit you are punished very hard due to it not handling collisions very well and accelerating very poorly.

Espacially first laps can be frustrating. (As seen in Big Blue) The brown and the explosive car get off the line very similarily, they will quickly overtake you because after the start they will accelerate just as well as the purple car. Then they quite often will crash into eachother, uncontrollably crashing into the player. It is not rare to see yourself at 10th place or below after the start.

I couldn't complete Queen League and King League in this run, though I have beaten Queen League before, just didn't have a good time at White Land II this time. King League I only beat once using 1 save state at Port Town II and multiple in Fire Field before, as those tracks are pure madness with the green snail.

I really do enjoy driving those tracks as the green snail, also the very slow turns. The CPU is just way harder to beat in those tracks.

Maybe I would like slightly lower acceleration for the purple snail (Mainly so that the brown and explosive cpu cars aren't too good at the start) and higher acceleration for the green snail (mainly between 200 and 350 kph), to make the first laps not as extreme as they are now.
I know the green car does still well in Time Attack mode, but it would be cool to have at least two cars that do similarily well in GP mode.

You can download this hack here: https://www.romhacking.net/hacks/6375/

Trailer: https://youtu.be/vaIK1m5ltW8

00:00 Start
00:07 Mute City I
02:46 Big Blue (first attempt)
04:01 Big Blue (final attempt)
06:53 Sand Ocean (first attempt)
10:16 Sand Ocean (final attempt)
13:35 Death WInd I
16:09 Silence
20:09 Mute City II
22:52 Port Town I
25:16 Red Canyon I
27:47 White Land I
30:34 White Land II (first attempt)
31:57 White Land II (second attempt)
32:45 White Land II (third attempt)
34:07 White Land II (final attempt)
37:15 Mute City III
39:55 Death Wind II
42:40 Port Town II (first attempt)
45:24 Port Town II (second attempt)
47:01 Port Town II (third attempt)
50:15 Port Town II (final attempt)







Tags:
F-Zero
F-Zero SNES
SNES
F-Zero Beginnings
Alejandro
hack
custom tracks



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Fennor_Virastar presently has 768,447 views for F-Zero across 93 videos, and about 16 hours worth of F-Zero videos were uploaded to his channel. This is 56.49% of the total watchable video on Fennor_Virastar's YouTube channel.