All the Delicate Duplicates Release Gameplay | Full Game Video All The Delicate Duplicates | CDPOG
Quantum Theory and Time Travel! I play All the Delicate Duplicates and my head explodes!
All the Delicate Duplicates is a new "walking simulator" style game similar to Gone Home, Everybody's Gone to the Rapture, and Dear Esther. In All the Delicate Duplicates you take on the role of John, the father of a missing child, and you need to discover what happened to them both, and where she gas gone. In All the Delicate Duplicates you have discovered a box of mysterious items left to you by your Aunt Mo, and the items have warped your entire world, allowing you to both see things that others cannot, and to travel through time! Using your time traveling abilities you need to explore your house across several different time periods to unravel the clues of what the heck happened, and where your daughter is!
This gameplay video is of the full release of All the Delicate Duplicates, not of a beta or demo. The game was release on 2/17/2017 on steam. So far I really enjoy All the Delicate Duplicates, but then again I am a huge fan of walking simulator games. If you're not, you might not like it as much as I did. Check out this video if you are curious!
The devs of All the Delicate Duplicates describe the game on steam like this:
All The Delicate Duplicates is a short single player first-person narrative game that toys with the concept of time: reality isn’t stable or linear here, but unfurls across a storyworld that bends, flexes and (in some instances) duplicates.
John, a computer engineer and single father, inherits a collection of arcane objects from Mo, his mysterious relative. Over time, John and his daughter Charlotte begin to realise that these objects have unusual physical properties – and that the more they are exposed to them, the more their reality and memories appear to change.
Features
Haunting freeform environments with open exploration.
Non-linear narrative that pieces together through interactive discoveries in the gameworld and a text based backstory.
Music by acclaimed audio creator Chris Joseph.
VR version launching late 2017.
Commissioned by The Space.
Supported by Tumblr through their International Digital Media and Arts Prize.
David-Lynch-like intrigue (if we do say so ourselves) via a variable storyline.