Alloyed Construct, Destroyer of Divinity | Ep.4 | Monster Train The Last Divinity DLC

Alloyed Construct, Destroyer of Divinity | Ep.4 | Monster Train The Last Divinity DLC

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Published on ● Video Link: https://www.youtube.com/watch?v=-B6ftDHstF0



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Wanna get in contact? I got a discord now!
https://discord.gg/gDhUknU

Oh, ive also got a twitter i dont use it a whole lot though, but hey if you want it here you go.
https://twitter.com/kazzoi

Also also, I stream now! still pretty irregularly but it happens, if you join the discord you can get notifications when i go live or you can follow me directly!
https://www.twitch.tv/kazzoi
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Epic new content expansion for Monster Train bringing new challenges, more replayability, and a new clan!

A new clan, the Wurmkin *Note: the Wurmkin clan unlocks upon completing Covenant level 1.*
Pact Shards; the new currency bringing benefits at a cost
New endboss: The Last Divinity

The Wurmkin Clan
The 6th clan has been summoned!
A new clan has risen from the depths of hell to join forces with your 5 original favorites. The Wurmkin Clan is led by two powerful new champions. The Spine Chief uses the power of Charged Echoes to do damage and make compatriots even more powerful and the Echowright can tap into the power of consumable spells in all new ways. Charged Echoes create buffs for the whole floor and bring a completely new gameplay mechanic to the already diverse world of Monster Train.

Pact Shards
Gain new divine powers but beware of the costs
Pact Shards are a brand new currency; unlike gold, you reap benefits when you GAIN shards rather than when you spend them. But beware the tradeoff, they also enhance the power of your enemies in battles throughout your run. You acquire the Pact Shards in the Shard map nodes on your journey in the Boneshaker. Each ring has one Shard map node, so be sure to look for them. You can take on more Shards to gain gold, artifacts, or spell upgrades, or to perform a new mechanic called unit synthesis where two monster units are merged into one. If you have gained 100 or more Shards when you defeat Seraph, a new battle unlocks and you can face – The Last Divinity!
The Last Divinity
A new danger has awoken to challenge all those who absorb the power of the Pact Shards
The clans of Hell will need to rally together and support the Wurmkin clan, as a new ominous deity interferes with the ongoing battle between the forces of Heaven and Hell. The Last Divinity is so huge it can’t be contained to one area and instead imposes itself over all 3 floors at once. Prepare, as all your previous knowledge and strategy will be pushed to the limit to defeat this last divine force. What will tip the balance?

Overview of new features

A new clan, the Wurmkin
Pact Shards; the new currency bringing benefits at a cost
The Last Divinity endboss
Unit synthesis; combine two monster units into one
New rare cards for Existing Clans
New Concealed Caverns Events
5 New non clan specific cards
10 new mutators
5 new expert challenges
3 new mastery card frames to unlock

ABOUT THIS GAME

Hell has frozen over. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. Monster Train brings a new strategic layer to roguelike deck building, with three vertical play fields to defend.


No playthrough is ever the same
You’ll never play the same deck twice!
* over 220 cards
* 5 monster clans with each very different gameplay
* Each clan has 10 levels to unlock, bringing new cards to your deck
* Upgrade your clan specific champion multiple times
* 88 artifacts
* Upgrade any card twice
* More than 21 unique random events
* 25 covenant (difficulty) levels
Visit powerful locations
To take back hell, you’ll need to power up. Choose your route carefully, different locations give different benefits; upgrade your champion, recruit powerful units, upgrade cards, gain passive bonuses or duplicate any card in your deck.
Strategize to fit your playstyle
With five clans to choose from, each has its own unique and surprising gameplay. Pick your primary and supporting clan to gain access to all cards from both. During your run you will be able to improve cards by mixing and matching upgrades to open up new roads to victory. You can even duplicate your favourite card at special map nodes before facing off against the final boss.


Multiplayer
HELL RUSH
In the Hell Rush multiplayer mode, eight players compete in a frantic real time contest. Each player has the same resources and opponents to create a level playing field. With the clock ticking it’s a test of who can make the best decisions under pressure. Only a true speed demon can remain undefeated.

DAILY CHALLENGE
Take on a new challenge every day with a hugely modified run due to gameplay mutators. Compete globally and against friends, and climb the leaderboards with a skill-focused scoring system.

CUSTOM CHALLENGE
Design your own unique challenge and share it with friends. Each custom challenge has its own leaderboard so you can send your friends straight to hell.







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There are 817 views in 55 videos for Monster Train. His channel published over 1 day worth of content for the game, roughly 2.49% of Monster Train content that Kazzoi has uploaded to YouTube.