AlphaStar: The inside story
In recent years, StarCraft, considered to be one of the most challenging Real-Time Strategy (RTS) games and one of the longest-played esports of all time, has emerged by consensus as a “grand challenge” for AI research.
Our StarCraft II program AlphaStar is the first Artificial Intelligence to defeat a top professional player. In a series of test matches held on 19 December 2018, AlphaStar decisively beat Team Liquid’s Grzegorz "MaNa" Komincz, one of the world’s strongest professional StarCraft players, 5-0, following a successful benchmark match against his team-mate Dario “TLO” Wünsch. The matches took place under professional match conditions on a competitive ladder map and without any game restrictions.
Read more on our blog: http://deepmind.com/blog/alphastar-mastering-real-time-strategy-game-starcraft-ii
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Other Statistics
StarCraft II Statistics For Google DeepMind
Google DeepMind currently has 3,666,070 views spread across 5 videos for StarCraft II. The game makes up 2 hours of published video on his channel, or 1.35% of the total watchable video for StarCraft II on Google DeepMind's YouTube channel.