AM2R 1.1.2 Normal 100% No Skips in 1:13:15 RTA 1:03:38 IGT
I got the 1:13 on the same day I started grinding, at first it was a 1:13:56 [1st run of the day] then a 1:13:32 and now this one.
There was a stupid mistake at the entrance of A5 and some mishaps that prevented the 1:12, now I have to play aggresively on certain areas or kill the metroids that don't dodge faster. I will try to get the sum of bests as low as I can, right now is at: 1:11:24.95
Some info about the findings:
There were route changes: leaving an E-Tank from the Golden temple for the reverse cleanup, avoiding the second refill in A4, avoiding the first save in A5 to refill before Alpha squad, going first to the pipe then to tunnel missile and doing varia during the A2 cleanup. Also new strats too but they are a lot to mention here.
Now I avoid doing the 2-frame spark at the Dual alphas segment because it's too much of a risk for so little reward, 2 seconds against a 6 to 10 second time loss. This made runs a little more consistent.
I implemented the zipping glitch in the route, the only viable ones are on the zeta room in A5 (saves 6.2 seconds if done twice) and the room before the gravity suit chamber.
Also I found that you can gain a lot of height by shooting while space jumping, this allows to control the height gained depending on how fast you are firing.
Thanks to this I saved some additional seconds over normal space jumps and more by dropping certain shinesparks.
One thing I didn't mention in previous runs was that the spiderball activation can remove the morphball bounce, it has to be done on the first frames of landing.
Footage taken straight from the Twitch VoD, the local recording was corrupted somehow.
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