An Automatic Bangai-O Spirits Level Created by Some Guy
CAUTION: This video's audio is much louder than most videos I upload.
(Man, why didn't I adjust that when I first uploaded it?)
Link to a reupload that has much better quality:
https://www.youtube.com/watch?v=pCg7H7caMH4
Because YouTube seems to have really butchered the quality of this video at some point in the past 8 years.
Alright, I've thought about what to do for my 712th video, and I've decided go with another automatic level. However, this one is not Mario-related at all! A few years ago, I picked up Bangai-O Spirits for the DS for a pretty low price at GameStop, and I had created an automatic level on it. I went and recreated that exact same level on a DS emulator so I could record a video of it, and here it is!
Note: This level succeeds most of the time, but on rare occasion, something might not work quite right and the level won't finish or the player will get destroyed (I guess this game has "random" elements, too). Also, the player's score at the end of the level is supposed to end up being 712 (of course), but occasionally, the points given during the level can vary slightly and the player could end up with like 708 or something. In addition, sometimes (at least on my DS-- I haven't seen this happen on the emulator on my test runs there yet), the final target's destruction might erroneously give one more "x2" bonus than it should, resulting in a possible score of around 1424.
Sound Load file for this level, in case anyone's interested:
http://bin.smwcentral.net/u/12382/Bangai-O%2BSpirits%2BAutomatic%2BLevel%2BSound%2BLoad.wma
(Caution: This sound file might be annoying to listen to.)
However, just as a test, I attempted to see if I could get my DS to recognize this sound file, and all I've gotten are various error messages (such as the volume being too high or too low, or a message telling me to try doing the data transfer in a quieter environment). If anyone has better luck with this sound file, let me know!
Hmm... I wonder... Does this horizontal orientation of the DS screens look good, or should I have oriented them vertically? If you guys want, I could try reuploading this with a vertical orientation.
(Note: With this horizontal orientation here, the top screen is on the left, and the bottom screen is on the right.)
Feel free to comment, but just know that I dislike profanity. Any comments containing F-bombs and/or S-bombs will be blasted with so many bullets that it makes the game lag! (In other words, they'll be deleted.)
(Comments containing other types of inappropriate content may meet this fate as well.)
Tags:
Automatic Auto Bangai-O Spirits Level DS Rube Goldberg Incredible Machine Perpetual Motion Yay 712 Videos Apparently in the Future Robots Enjoy Eating Fruit and Soccer Balls Are Indestructible SomeGuy712x Some Guy SRA