Animated Texture using different frames, creating sequences - BeamNG
Subscribers:
3,300
Published on ● Video Link: https://www.youtube.com/watch?v=WYo4cob2bqI
Its not something that I can explain in 3 minutes.
Example used here
https://1drv.ms/u/s!AoPEwcmh86n10zWQcVP06gqnUkH8?e=MqkeHK
Copy folder to clipboard that is in the zip, then paste in your levels root, so that it has its own folder like this....
C:\Users\YOU\AppData\Local\BeamNG.drive\0.29\levels\Highway\Light_Animated
Then import in from asset browser.
This was made as a simple track mesh for time. Nothing preventing you from using it on a jbeam flexbody.
This is concept, not a polished example.
Other Videos By BeamNG - TerryMartinART - Mods Assets Solutions
2023-08-19 | Melt |
2023-08-19 | Faces in Things |
2023-08-18 | Fire Collision Physics - V2 |
2023-08-18 | Fire with Collision Physics Idea |
2023-08-17 | Car Body Collision with Grass |
2023-08-14 | Dragon Test Flight - BeamNG |
2023-08-14 | Lets make a Jbeam for BeamNG - 2023 |
2023-08-12 | Duck will never fly |
2023-08-12 | DAE far away from Jbeam - Question from Comments |
2023-08-11 | Hollow Car Shell - Perfect for Monster Trucks |
2023-08-11 | Animated Texture using different frames, creating sequences - BeamNG |
2023-08-11 | Reference Video - Later project |
2023-08-11 | Later today.... |
2023-08-10 | Snow and Ice impact particle testing |
2023-08-09 | Animated Light - Question from Comments |
2023-08-09 | More Lava - BeamNG |
2023-08-09 | Train Tracks - Version 2 |
2023-08-08 | Train Tracks that Bend and Break - BeamNG |
2023-08-08 | Train Track - BeamNG - WIP |
2023-08-07 | Spidermans Dead - Dummy |
2023-08-07 | Beamng drive 2023 08 07 21 51 31 02 |