Animating facial features with texture swaps - Unity and Blender tutorial
Channel:
Subscribers:
1,250
Published on ● Video Link: https://www.youtube.com/watch?v=OY3pR5kLLLI
I recently discovered a simple and neat technique for animating facial features on 3D cartoon characters in Unity by using texture swapping on a small area of the model.
This tutorial shows a very brief breakdown of the basic principles to help get you started.
I use Blender for the 3D modelling part but this technique would work just as well with any other 3D modelling package and game engine combo.
Apologies that I skip over the scripting part quite fast. The important part of the technique is the setting up of the model with the separate mesh for the eyes that cover a wider UV space. The scripting wasn't really the focus here so I ran through it rather quickly.
Follow on Twitter: https://twitter.com/StoneBakedGames