⚔️ Animation Throwdown – Siege – 7/13/25 | Walkers of Mayhem & Kill All Humans!

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Another Siege Sunday, another set of battles — and this week had us squaring off against some solid opponents.

GOBUCKURSELF took on Walkers of Mayhem, locking horns on Hyper Island, a trait that always brings explosive energy, risky trades, and those dreaded one-shot swings. Deck choices really mattered today, and a few defensive surprises kept things interesting.

Meanwhile, GOBUCKURSELF TOO matched up with Kill All Humans!, pushing through Futurama and Addicted islands. Futurama defenses were a bit more durable than expected, but Addicted still has some exploitable gaps for the right builds. Both islands had their challenges, but we made it work.

Not a perfect performance, but plenty of takeaways — and some great match highlights from both accounts.

In this video:

Full Siege runs for GOBUCKURSELF & GOBUCKURSELF TOO

Trait-specific challenges on Hyper, Futurama & Addicted

Honest breakdowns of wins, losses, and RNG curveballs

Reflections on deck adjustments and defensive reads

💬 How did your Siege go? Did the Hyper chaos or Addicted walls get you too? Let’s talk strats in the comments.

#AnimationThrowdown #SiegeBattles #GOBUCKURSELF #GOBUCKURSELFTOO #WalkersOfMayhem #KillAllHumans #HyperTrait #FuturamaIsland #AddictedIsland #ThrowdownSiege #AnimationThrowdown2025 #MobileCardGame #CardBattleGame #CCGGameplay #FuturamaGame #FamilyGuyGame #BobsBurgersGame #DeckStrategy #SiegeHighlights #ThrowdownEvents




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