ANNO 1602 Campaign "The Trial" in 84m 13s | Speedrun [PC]
ANNO 1602 (1998) by Sunflowers | Speedrun
Campaign Mission 05 The Trial
Played by MilkToast
No Fast Forward
About the game:
Anno 1602: Creation of a New World, entitled 1602 A.D. in North America, is a 1998 construction and management video game developed by Max Design and published by Sunflowers Interactive. Set in the early modern period, it requires the player to build colonies on small islands and manage resources, exploration, diplomacy and trade. The game design is noteworthy for its attempt to implement a 'progressive' artificial intelligence, meaning that the pace of the game changes in response to how quickly players act.
Anno 1602 aims to be a mix of simulation and strategy gaming, giving players the chance to create a realistic and lively world, modeling it to their liking. The ultimate goal of the game is to discover chains of islands, settle them, develop on them, and then trade with other players. Players can also trade with their own colonies, and various neutral CPU controlled players such as native tribesmen. Even though the game focuses heavily on an economic standpoint, on various occasions the player will be forced (or will bring it upon others) to defend their islands against possible enemies.
(source: https://en.wikipedia.org/wiki/Anno_1602)
About the run:
The mission goal is to have 500 citizen and a positive balance of 250 GP.
I did beat it in less then 90 min but there is so much more room for a better time. I dont know why I didnt build more stone guys....so weird, because its the most requested ressources for all the later buildings. Still I am fine with the end result. The map is always different so you cant plan your settlement beforehand what add up the challenge quite a bit.
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