Ant Attack - First 3Dish Isometric Action Adventure With Sex Option - C64 Gameplay 50 FPS
Ant Attack is an action game which innovated the usage of three freedom grades for an isometric perspective game. The freely explorable city, identified in the inlay blurb as Antescher, a combination of Ant and Escher, the famous visual paradox artist, is teeming with deadly giant ants.
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Published by Quicksilva Ltd.
Released Aug, 1983
Platforms Commodore 64, ZX Spectrum
Programming/Engineering: Sandy White
Artwork/Design : Angela Sutherland
Co‑Writer: Sandy White, Angela Sutherland
Game backstory: Mark Eyles
Cover artwork: David John Rowe
The player controls a boy or a girl and races around the city trying to find his/her lost half while jumping on structures to avoid the ants, or fighting the insects by either jumping on them or throwing grenades. When the hostage is found, the protagonist needs to guide him/her into safeness. Then the next round, with higher difficulty and the hostage being placed at another point, begins. The perspective can be switched to four 90° turned views.
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