ANTIVIRUS Devlog #14 | Damage Shader, HUD Changes, Level Change SFX & Making Mac Background
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Published on ● Video Link: https://www.youtube.com/watch?v=65BNW_-9sYI
Time to start my personal development of ANTIVIRUS, working towards making it into a full game I can release (and hopefully make a bit of money off of - who knows, might become a small side-career for me), starting with creating a shader that will flash the enemies white when they take damage, changing the HUD so that it's smoother and let's jarring on the eyes, creating a sound effect that will play when the level changes (just like the old 80s-90s Arcade shooters) and finally, going into Piskel and creating a background based on the first Macintosh for the next level.
Music:
Life of Riley - Kevin Macleod
Other Videos By Luke Coles
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ANTIVIRUS
gamesdevelopment
devlog
pixel-art