AR apps: build, iterate, and launch (Google I/O '18)

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Developing in 3D for the first time? This session covers the tools that will help you build, iterate, debug, and launch your AR experiences. Learn how Sceneform SDK enables you to construct and render 3D scenes with ease, and how to integrate Poly assets and get familiar with GAPID, helping you understand your apps rendering performance in detail.

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#io18 event: Google I/O 2018; re_ty: Publish; product: Android - General, ARCore - General; fullname: Tim Psiaki, Tom Salter; event: Google I/O 2018;




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Tags:
type: Conference Talk (Full production);
pr_pr: Google I/O
purpose: Educate