Arcade Beat Podcast 16 - How Not to Make a Game Soundtrack

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Published on ● Video Link: https://www.youtube.com/watch?v=nmjRNXDDMMo



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Duration: 1:27:50
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We're back with a fun little bonus episode while we're still trying to get things sorted out. We're taking a look at some prime examples of what NOT to do when making a video game soundtrack. 

Tracklist:

Double Dribble - National Anthem
Resident Evil Director's Cut - Mansion Basement
Devil May Cry 3 - Battle Music 1 (Taste the Blood)
Sonic Chronicles The Dark Brotherhood - Central City
Mega Man 8 - Clown Man
Mega Man 8 - Intro Stage
Hotel Mario - Hotel 1
Final Fantasy 13-2 - Crazy Chocobo
Metroid Other M - Space Pirates Battle Theme
Grandia III - Town Theme

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Tags:
Podcast
Music
Discussion
Analysis
Game Music
Soundtrack
Game Design
Song
Double Dribble
National Anthem
Resident Evil Director's Cut
Mansion Basement
Devil May Cry 3
Taste the Blood
Mega Man 8
Clown Man
Opening Stage
Sonic Chronicles Dark Brotherhood
Central City Theme
Hotel Mario
Final Fantasy XII-2
Crazy Chocobo
Metroid Other M
Space Pirates
Grandia 3
Town Theme