(ARCADE) Galaxy Force II (ギャラクシーフォース) (SEGA) (071) Longplay
I'm on an arcade binge lately - I remembered being in awe with this game. Huge CRT screen, in a cockpit that rotates, Galaxy Force II wasn't just a game. It's a spaceship simulator. Even though the game only rotating and scaling sprites to simulate depth, there's something grandeur about this game. The scenery, and the atmosphere... it's just screams of 80's futuristic space. Top that with a soundtrack that's heavily influenced Japanese jazz fusion (dat slap bass!)
The story:
The evil Fourth Empire, ruled by Halcyon, begins a campaign of galactic conquest having lain waste to almost all of the star systems in the galaxy. An interstellar organization, known as the Space Federation, launches Galaxy Force, an elite starfighter corps specializing in space combat to free the galaxy from the oppressive rule of Halcyon and the Fourth Empire. A lone fighter wages a one-man war against Halcyon and his forces.
The player takes control of the TRY-Z spaceship, navigating through several missions on different planets, shooting lasers and missiles at enemies and obstacles. The ship's protective shield decreases with each collision. The ship has a limited quantity of energy; when this energy is fully depleted, the game is over. The game has only a single type of power-up, which increases the number of missiles a player may shoot in a single volley.
At the start of the game, the player may select any one of five planets:
Megaleon (Man-Made world): This is default start level. The first half consists of combat in open space, slowly approaching a fortress inside the planet. Enemies include fighter ships, with the only obstacle being an orbital construction site.
Ashutar (Volcanic world): Here, the player must traverse through two fortresses.
Malkland (Plant world): Obstacles here include a fast growing plant which entangles your ship. Like Ashutar, two fortresses must be traversed.
Sara (Desert world): The player here must avoid tornadoes and surface-to-air fire.
Orthea (Cloud world): This stage contains large formations of enemy fighters. Two fortresses must be traversed.
A sixth and final planet may be accessed only once the other five have been overcome:
Hyperspace (Final): This is the stronghold of the enemy forces.
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