[Arcade Strategy] Turtles in Time Arcade - How Throws Work

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Published on ● Video Link: https://www.youtube.com/watch?v=x8VtIqy6yi0



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TLDW:
There is a bit that flips every frame that alternates hit detection between two halves of the enemies.

One half of the enemies will be thrown if your attack input is on a frame when their hitbox is active. The other half will instead trigger a "unique" normal on their frame. In either case, if you "miss" their frame, you will do a normal attack which will connect on the next frame (when their hitbox enables).

So you have a 50% chance to throw half of the footsoldiers in the game. The other half can never be thrown.

This video used to have annotations to describe each step in more detail, but youtube got rid of that feature.







Tags:
turtles in time
tmnt
teenage mutant ninja turtles
arcade
konami
beatemup
how to throw
throwing



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