AREA 51 * FULL GAME [LIGHT GUN] [PS1]

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Published on ● Video Link: https://www.youtube.com/watch?v=5OuKEcym6gc



Game:
Area 51 (1995)
Category:
Walkthrough
Duration: 20:34
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6


Area 51 is a light gun arcade game released by Atari Games in 1995. It takes its name from the military facility. The plot of the game involves the player taking part in a Strategic Tactical Advanced Alien Response (STAAR) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility.

Produced as a last-ditch effort to reverse Atari's struggling fortunes, Area 51 largely underwhelmed critics, who compared it unfavorably to contemporary light gun shooters such as Virtua Cop 2, but was well-liked by players and became a major hit. The game was ported to the PlayStation, Sega Saturn and personal computers. Atari further capitalized on its success with Maximum Force, which used the same arcade board and similar graphics techniques and gameplay, and a direct sequel, Area 51: Site 4.

GAMEPLAY:
This game takes the player through several sections of the facility, including a warehouse and tunnels. The player character is tasked, along with fellow Special Tactical Advanced Alien Response (STAAR) members Lieutenant Stephanie Grant and Sergeant Major Marcus Bradley, to penetrate Area 51 and activate the nuclear self-destruct sequence. The player must defeat genetically modified zombie soldiers and aliens without harming any allied STAAR team members. If nothing but three STAAR team members are shot, the Kronn Hunter mode is started, taking the role of a Hunter, sent by the Kronn to eliminate the rebels.

There are five types of weaponry available. While the player is only given a semi-automatic pistol in the beginning, weapon upgrades are available as targets. The pistol can be upgraded to an automatic machine gun, a pump shotgun, and finally an automatic shotgun. The shotgun weaponry allows a greater field of error for targeting an enemy. Both the machine gun and automatic shotgun allow the player to keep the trigger pressed down to unleash rounds. If the player character is hit by the enemy at any time, the weapon is downgraded back to the pistol.

Grenades are hidden in crates and bonus rooms. When used, they destroy most on screen enemies at once. The player can hold a maximum of nine grenades. In addition, yellow boxes and barrels marked with "flammable" warning symbols can be shot to cause fires or explosions that can harm enemies. By shooting certain objects in the correct sequence, players can unlock shooting exercises, weapon stashes, and bonus items that are not available in the main game plot. Other backdoors allow players to warp ahead to later levels instead of following the game's otherwise linear path.

There are many types of aliens/alien zombies including ones that shoot, punch, fire rockets, and throw things like bricks, grenades, and barrels. Purple alien/alien zombies require more hits than other targets.

NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC With MClassic

"Most Games Recorded in 60fps even if the game isn't 60fps"

https://www.retrorgb.com/upscalers.html
(RGB Video & XRGB-Mini Framemeister :: RGB101 / MY LIFE IN GAMING)
https://youtu.be/43dzrCAfU3A

AREA 51 Full Game Movie ( Longplay ) will include the
Gameplay Walkthrough & all the story campaigns and endings

#PS1 #Gameplay #AREA51

Platform(s)
Arcade, Microsoft Windows,
PlayStation, Sega Saturn

Release
1995

Genre(s) Light gun shooter

Mode(s) Single-player, co-op







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