Arizona Sunshine / rtx3060 i7-11 laptop / Pico Neo 3 Link
First minutes of Arizona Sunshine performance capture, resolution 2128x2232. In later underground levels performance and temperatures are much better than in more open areas. Game feels a bit old by todays VR standards (hand physics) and could be better optimised. I tried to apply fixed foveated rendering since the game is on Unity Engine but mod does not work here.
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HMD: Pico Neo 3 Link via Display Port.
Laptop: Gigabyte Aorus 15P KD/i7-11800H/3060 6GB 115W/16GB/1TB M.2 Gen4 SSD
DB2.0 On, gaming mode profile
OS: Win10
NVIDIA Drivers 537.42
Recorder: OBS Studio
Game: Arizona Sunshine 2017 ver. 1.10.21874
Developer/Publisher: Jaywalkers Interactive/Vertigo Games,
Platform: Steam VR
FPS&Stats: fpsVR
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