ArmA 3 Editor Tutorial - Modules - Sites

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Published on ● Video Link: https://www.youtube.com/watch?v=ra5avHIK3JU



ARMA 3
Game:
ARMA 3 (2013)
Category:
Tutorial
Duration: 11:54
85,832 views
723


There are many different modules to go over. This video covers the "Sites" module. Extremely easy to use, but as with other ArmA things, you can go "deeper" into detail with it. I cover a few different things you can do with it.

I'll have the "Support" module video out either later tonight or tomorrow. I know I say this video covers both at the beginning.

Note: This tutorial does not apply to ArmA 2. Both the Sites and Support modules are new to ArmA 3.

Upvote this issue on the bug tracker: http://feedback.arma3.com/view.php?id=9417

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-FAQ:

Q:What are your system specs?
A: i5 Ivy Bridge 3570k; 120 gig SSD; 1tb Standard HD(for recording); 8 gigs ram; nVidia Geforce GTX 560ti (I run ArmA anywhere between 20-60 FPS, on med-high settings)

Q: What do you use for recording?
A: Fraps for video and system audio; Audacity for personal audio.

Q: Is that AI or real people?
A: If it's Wasteland or DayZ, it's real people. If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 15th doesn't PvP.

Q: What ArmA mods do you use?
A: For ArmA 2 - ACE/ACRE are the core. Others include: DFS 3rd Person, Instantviewdistance, SMK Animations Lite, ST_Collision and ST_Evasive, and Blastcore WarFX. For sound: Vanilla mixed with JSRS.

For ArmA 3 - Danish Military Advisors for the M4

Q: Can I join your unit?
A: 15th MEU Realism Unit: http://www.15thmeu.net The 15th is always recruiting(Must be 17 or older)

W: When will the 15th switch over to ArmA 3?
A: When it's proven to be un-buggy, playable, and has all modern USMC assets modded in. In short - Not soon.

- Official 15th Youtube Channel: http://www.youtube.com/15thmeurealismunit

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Tags:
ArmA 3
ArmA III
Gameplay
Combat
Firefight
Battle
Editor
Tutorial
Guide
Module



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