Armored Core 6 Fires of Rubicon - RTX 3060 Ti - RTX 3060 - RTX 3050 - GTX 1650 - 1080p & 1440p
ARMORED CORE VI FIRES OF RUBICON PC Performance Test
A Big Thanks to Bandai Namco For Providing Review Code!
00:00 RTX 3060 Ti (1440p)
03:00 RTX 3060 (1440p)
06:00 RTX 3050 (1080p)
09:00 GTX 1650 (1080p)
Armoured Core 6 has ray tracing support, but it's limited to garage sequences. I mean, turning on ray tracing does not affect in-game performance because ray tracing only works in the garage section when customising your mech, so it's kind of useless here. But anyway, the game is very well optimised, so who cares?
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PC Specifications,
► CPU : Intel Core I5-13600K @ 5.10Ghz Stock Speed
► CPU Cooler : Cooler Master Liquid ML240L V2 RGB
► GPU 1 : ASUS TUF GeForce RTX 3060 Ti 8GB GDDR6 V2 OC
► GPU 2 : Aorus GeForce RTX 3060 Elite 12GB GDDR6 OC
► GPU 3 : Inno3D GeForce RTX 3050 8GB GDDR6 Twin X2 OC
► GPU 4 : GALAX GeForce GTX 1650 4GB GDDR5 OC
► PSU : Deepcool PM750D 750 Watt 80+ Gold
► RAM : HyperX Fury Beast 32GB(4x8GB) DDR4 3200Mhz
► Motherboard : MSI PRO Z690-A Gaming DDR4
► OS : Windows 11 Pro (x64) Build 22H2
► SSD : Crucial P3 Plus 1TB NVMe M.2 5000MBps
► HDD : Seagate Barracuda Internal 4TB 5400RPM
► Monitor 1 : Acer Nitro 27'Inches IPS 2560 x 1440 @ 144hz
► Monitor 2 : Samsung 27'Inches IPS 1920 x 1080 @ 75hz
► Cabinet : Deepcool CK560 Mid-Tower Gaming Black
► Keyboard : Redgear MK881 Invador Pro
► Mouse : Logitech G102 Gaming RGB 8K DPI
► Recorder : Corsair Elgato Game Capture HD60S+
#armoredcore6 #benchmark #gaming #recommended
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