RTX 3060 - Atlas Fallen (DX12 - Vulkan) 1080p & 1440p Ultra Settings

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Duration: 12:00
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Atlas Fallen PC Performance Test
A Big Thanks to Focus Entertainment For Providing Early Access Review Code!

00:00 1080p Ultra (DX12)
03:00 1080p Ultra (Vulkan)
06:00 1440p Ultra (DX12)
09:00 1440p Ultra (Vulkan)

The game doesn't have DLSS support, which is why I've tested it only at native resolution. The game is very well optimised, but the low and ultra graphics settings do not have that much of a big performance difference, which is why I haven't created custom settings for this game. It has FSR 2.0 support as well, but for some reason it's not working while I've tested it; maybe the day one patch will fix it. Although the Vulkan API gives slightly better performance than the DX12 API in this game, so i strongly recommend using the Vulkan API for the best experience!

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PC Specifications,
► CPU : Intel Core I5-13600K @ 5.10Ghz Stock Speed
► CPU Cooler : Cooler Master Liquid ML240L V2 RGB
► GPU : Aorus GeForce RTX 3060 Elite 12GB GDDR6 OC
► GPU OC : Core Clock +140, Memory Clock +450
► PSU : Deepcool PM750D 750 Watt 80+ Gold
► RAM : HyperX Fury Beast 32GB(4x8GB) DDR4 3200Mhz
► Motherboard : MSI PRO Z690-A Gaming DDR4
► OS : Windows 11 Pro (x64) Build 22H2
► SSD : Crucial P3 Plus 1TB NVMe M.2 5000MBps
► HDD : Seagate Barracuda Internal 4TB 5400RPM
► Monitor 1 : Acer Nitro 27'Inches IPS 2560 x 1440 @ 144hz
► Monitor 2 : Samsung 27'Inches IPS 1920 x 1080 @ 75hz
► Cabinet : Deepcool CK560 Mid-Tower Gaming Black
► Keyboard : Redgear MK881 Invador Pro
► Mouse : Logitech G102 Gaming RGB 8K DPI
► Recorder : Corsair Elgato Game Capture HD60S+

#atlasfallen #rtx3060 #benchmark

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