Armored Core 6: Four Playthroughs Later | Full Review [No Spoilers]

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I was lucky enough to get Early Access to Armored Core VI: Fires of Rubicon and in that time I have seen most of what the game has to offer through four complete playthroughs. In this Spoiler Free review I will break down the fundamentals of this fantastic game, but long story short? Another massive win for FromSoftware.

Massive shoutout to Bandai Namco and FromSoftware for Early Access

Intro: 0:00
Story and Setting: 2:44
Tutorial and Basics: 6:06
Gameplay & Mission Structure: 12:01
Garage, Assembly & Arena: 19:27
Verdict: 28:54

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Combining FromSoftware’s longstanding expertise in mech games with their signature action gameplay, ARMORED CORE VI FIRES OF RUBICON brings a brand-new action experience to the series.

Dynamic, Omni-directional Battles
Players will pilot their mech in fast-paced, omni-directional battles, taking advantage of massive stages and their mech’s mobility on land and in the air to ensure victory.

Customized Parts for Individual Battle Styles
Customize Armored Core parts to suit a large variety of playstyles. Selecting different parts not only changes the mech’s attacks, but also directly affects its movement and battle style, so each mission can be approached with a unique mech strategy.

Thrilling Boss Battles
Deploy a wide variety of offensive and defensive tactics at close and long range to take down powerful enemy bosses.
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Soundtrack is Armored Core 6

I do not own the rights to Armored Core VI, all rights to FromSoftware

#armoredcore6 #armoredcore #firesofrubicon







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At this time, SmoughTown has 400,221 views for Armored Core VI: Fires of Rubicon spread across 3 videos. The game makes up 2 hours of published video on his channel, roughly 1.86% of Armored Core VI: Fires of Rubicon content that SmoughTown has uploaded to YouTube.