ARPG Widget Hub Controll Inventory tabs
Plugin 1.4 Test
Update:
*Sounds and animations on inventory Tabs
*Inventory item tab controll For items and Tab Switcher
*SkillTree in Inventory
*WidgetControll
*Mount Random Roam
*Flying Mount
*Mount WingSound
*Mount Footstep sound
*Custom Spider AnimBP
*Plugin no use Character Master,
*When Mounted Auto Holster
*Skill Spawn Mount.
*Slill Spawn Ghost Companion
*Skill Totems
*Advanced Flying
*Turret Controll
*Auto destroy mount on dismount
*Mount Jump Animation
*Mount Attack Skill
*Mount Flying Animation
*New Input [X] To start Flying
*New Input Show Mouse Cursor [Middle Mouse Key]
*New Input Mount Sprint [Shift]
*New Input Mount Cruuch [C]
*New Input Mount Fly [X]
*New Input Character Holster [H]
*New Call mount (move to player)
+ more
1-Reparent ARPG Character to use Plugin Master Character
2-Add Bones
3-Overrwite Utility skill And Add them to Player controller Skill Utility
4-Reparent Mount to use Mount parent
Sockets:
Copy Paste this:
SocketCopyPasteBuffer
NumSockets=2
IsOnSkeleton=1
Begin Object Class=/Script/Engine.SkeletalMeshSocket Name="SkeletalMeshSocket_16"
SocketName="HolsterShield"
BoneName="spine_05"
RelativeLocation=(X=-43.519344,Y=-20.343697,Z=0.000002)
RelativeRotation=(Pitch=90.000000,Yaw=179.998834,Roll=-0.000714)
End Object
IsOnSkeleton=1
Begin Object Class=/Script/Engine.SkeletalMeshSocket Name="SkeletalMeshSocket_2"
SocketName="Holster"
BoneName="spine_05"
RelativeLocation=(X=-0.000014,Y=-13.560253,Z=-0.000001)
RelativeRotation=(Pitch=-29.999999,Yaw=-0.000174,Roll=89.999997)
End Object
NOTE: it dont work in top down mode For some featurs "for now"
Can only use one Skill tree (Default or in inventory)
custom widgets
1x New Animation and montage Holster weapon for Character
1x New Spider jump animation
1x New Spider Flying Animation
1x Character Animation (Call Mount)
1x Character Animation (HolsterBack)
1x New MasterCharacter Use this as parent
1x New Master Mount Use this As parent
1x New Interface
1x Skill table
6x New Skills. Mount Firem, Mount Spawn, Holster, Spawn Companion, 2 Totems
4x New component
1x New Function library
1x New Macro library
8x New input + mapping
4x New Sounds
1x Material (ImageMaskConverter) For equipment background image
1x Material (Ghost) Form Minions/companions
1x Material (GradientFade) For fonts
5x New Cues
1xNew Material (Texture Masking) for invetory equipment background
This needs Action RPG Multiplayer Starter Template link: https://www.unrealengine.com/marketpl...
Plugin 1.4 Download Link
https://drive.google.com/file/d/1ItKYK0249jpKOaqxJpE6XJKkW1Jnlvtg/view?usp=share_link
Install prosess
https://www.youtube.com/watch?v=sXPcaepkvns
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