Art of Fighting: Trouble in Southtown (3.0) - XCVIII - Mania difficulty

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Published on ● Video Link: https://www.youtube.com/watch?v=Y3IaxwZq3QI



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Duration: 47:56
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=========List of 3.0 changes (for now, more coming):===========

- Two new difficulties in independent stories, selectable on South Town Free Map too
- Hundreds of dialogues with corrected mispelling (thanks to Felizpe)
- New palettes for most of the characters (thanks to Felizpe)
- Robert has a new combo (back +attack +attack). No longer flips after his grabup, to make it easier to chain combos. Some animation has been slightly improved, as the pick up object animation
- kingflwr now drop gold instead of coffee (King with mask)
- Some level objects and parameters changed
- Alpha mask on flash screen whitening effect reduced, now the screen does not turn as blank as before, it need many more hits
- Some omitted movements added to guide
- Now the damage done with the 'hurt' command gives points to the player (when you repeatedly hit a grabbed enemy)
- Changed font of hits and max combo on screen, more small, colored, and spaced between players now. Before it was huge and obtrusive with 2-3 players.
- Angel minor fixes
- Mr K various fixes and a new super grab (grab +special)
- Grab release animation now includes block/special button. Tutorial edited to show it (first tutorial stage and dojo on general map). Script improved. Works more accurate than ever, even with multiple players
- Now block/special button does not count double when releasing from grabs, which slightly increases the general difficulty to escape
- Fixed some fall animations without impact box on some enemies, like the old guy on the boat
- Width of attack boxes of all large enemies increased
- Added fall7 to some enemies so now when grabbed they aren't in strange positions
- Faster talking prior to the appearance of the exit through the ventilation shaft with Mr Big and the fake Mr Karate, and the three conversations of the duels between Rob and Ryo
- Added skipselect / select at the beginning of the free map to prevent invisible characters from appearing when selecting
- Fixed Fastryo selection screen for 2nd and 3rd player, incorrectly pointing to Ryo version
- Fixed AOF.exe (old Openbor) and Android version bug when the false Mr Karate loses his mask, making the game impossible to finish
- New bosses versions or appearances on higher difficulties, as Wyler (who appears in the Tao Tao Cafe on Mania difficulty)
- New aggression system and values. Also, some bosses and enemies become more aggressive when they are close to die on Mania difficulty
- Some minor changes to characters to better balance
- New enemy animal: dog
- Charging time reduced from 3 to 1 second (although it still works fitful, I recommend doing it with run + s, although it does spend a bit of MP)
- Now can save in free mode (in case someone wants to take a tour to score, challenge or similar)
- Original 1.7.2 changes incorporated (Mr K fixes, palettes, better grab movements...)
- Choi new movement (jump +special)
- HP and MP bar color changed
- New Openbor executable recomended (7123, thanks to Kratus)
- And more...

Download link:
https://drive.google.com/file/d/1d7q8AlS8pD9thDW1GlwZiOZtJ9EyEyGD/view?pli=1




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At present, Toranks has 29,507 views spread across 143 videos for Art of Fighting, and roughly 2 days worth of Art of Fighting videos were uploaded to his channel. This is 55.77% of the total watchable video on Toranks's YouTube channel.