ART: Using the Pose Editor | 14 | Tutorial Series | Unreal Engine

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Learn how to use the pose editor tool, which is where you can save and load poses onto your character. Loading poses can be done in many ways, from loading the pose as it was created, to loading a mirrored version of the pose, and also the ghost pose feature, which allows you to place the pose in space where you want it to be.

A link to the wiki for further notes is available here -
https://wiki.unrealengine.com/Animation_and_Rigging_Tools_Tutorial:_Using_the_Pose_Editor




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Tags:
Unreal
UE4
Unreal Engine
Unreal Engine 4
game development
Maya
Rigging
Python
Animation