as_depot
re-using the vmf of an old leak map I threw together for AI testing, found it a home in SMOD Arcade as a soon-to-be map for a Team Troopers Assault mode I wanna try and make. The Green Soldiers will follow you throughout the level as a rudimentary strategy element. To those new to this whole thing, "Team Troopers" is a class-based gamemode where team-colored soldiers fight to eliminate each other. The classes are distinguished by the character models they use and have their own ai_goal_standoff tactics.
Grunts are the most common unit encountered among the 4 teams and are armed with SMGs, Revolvers, Pistols, and TFC Shotguns. They spawn with 100 HP and are highly aggressive in combat
Soldiers have 200 HP and are armed with AR2s, AK-47s, M-16s, and a few different types of Shotguns. Soldiers tend to take cover more frequently than the grunts in combat, they also move a bit slower at 87%.
Specialists have 150 HP and are armed with grenade launchers, cluster launchers, RPGs, and Bazookas, they also have a rare chance to spawn with Super Shotguns. They have 90% move speed and are a bit more defensive in combat.
Machine Gunners spawn with 300 HP and are armed with M-60s and HMG1s with 75% move speed. They are as aggressive as the Grunts are and can often be seen locking areas down with suppressive fire.
Snipers have 100 HP and spawn with Dragunovs, Annabelles, Crossbows, and Beta Sniper Rifles. They have the highest move speed out of all of the classes, but are the least aggressive units in combat, and their effectiveness is limited without proper fire support.
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