As Fast As Possible Air-Walker Ability Rundown and First Impressions - MCOC

As Fast As Possible Air-Walker Ability Rundown and First Impressions - MCOC

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Published on ● Video Link: https://www.youtube.com/watch?v=opg9DRTWvpY



Category:
First Impressions
Duration: 8:01
136 views
4


Forum: https://playcontestofchampions.com/champion-spotlight-air-walker/

First Impressions/Thoughts: 03:42

My Notes:
Air-Walker: Cosmic
Atk: 2268 (Low) Health:33227 (above average) PI: 10630 (17th)

Passive:
40% reduced offensive combat power rate

Power Cosmic: Persistent Buff (Max 3)
gain 3.5% of a bar of power every 1s
bonus armor/atk rating
starts the quest with 1 power cosmic buff, gains 1 when he wins a fight
when he has no power cosmic buffs he gains one after 7.5s cd
sp3 can only be used if he has 3 power cosmic buffs or is defending.

When power- drained,locked, or burned
inflict 3 dark tide debuffs

dark tide: debuff max 10
indefinite
reduced block proficiency when blocking special attacks
if suffering from a dark tide debuff and armor break, take damage per dark tide
one dark tide debuff is removed when filling a bar of power, or power cosmic is nullified

dark tide passive (cross fight max 1)
when reaching 10 dark tide debuffs, they combine into a cross fight passive that carries into the next 2 fights as well as the current one.
this counts as 10 deebuffs for air-walkers abilities and has additional effects based on the opponents class
if this passive is active, air-walkers fourth light hit refreshes 2 armor break debuffs

Class effects are:
mystic: no additional effects
tech: 70% reduced power-drain,lock and burn effects
mutant: 33% reduced offensive abilitiy accuracy during special attacks
skill: crit rating reduced
science: non-damaging debuffs have 25% reduced ability accuracy
cosmic: buff potency reduced by 50%

while charging a heavy:
increase ability power rate by 300%, can be held for extended duration
75% power gained while charging is lost over 0.75s after charging heavy stops
if a bar of power is filled, air-walker gains a 1s unblockable buff that is paused during his special attacks
if a special attack is activated while charging, gain a fury buff during that special attack

special attacks:
11s (max 8) armor break on activation
if the last hit isn't blocked, applies 1 dark tide debuff plus 1 for each buff on air-walker

sp1:
last hit has a 50% chance to inflict a 2s stun, 50% increase if air-walker is unblockable

sp2: if the opponent has a dark tide passive, this attack deals 40% increased damage

sp3:
replace power cosmic with 20s power of galactus buff
bonus attack rating
regeneration buff
10.5% of a bar of power per second
passive unstoppable effect
attack have 100% chance to deal additional burst of direct damage. (5% of damage dealth per dark tide on the opponent)

when this buff ends it sets air-walkers power to 0

awakened ability: inflict a dark tide debuff on the opponent every 8s




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Tags:
Marvel Contest of Champion
Marvel
Kabam
As Fast As Possible
Air-Walker
First Impressions
Ability Rundown



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