As Fast As Possible Tigra Ability Breakdown and First Impressions
Skip to my first impressions: 02:18
My Notes:
Tigra: Mystic
5* Stats: 28045 HP, 2640 Atk (top 10), 10640 PI (Top 10)
Awakened Ability:
Start the fight with primal and huntress sense for up to 12s
against non-cosmic champions: if tigra is slowed,weakened, or exhausted her personal miss/unblockable effects are prevented.
primal sense: whenever inflicting a rupture deal a burst of up to 85% atk based on number of DOT's on the opponent. This is increased by 100% during spceial attacks
Huntress Sense: 10% Chance for all non-contact attacks from special attacks to miss. Whenever inflicting rupture or causing the opponent to miss, generate 10% of a bar of power.
All attacks:
on hit: inflict a non-stacking passive neutralize for 2.5s. If active it refreshes the duration.
neutralized opponents have -100% buff ability accuracy
While the opponent is neutralized if they fail to gain a buff, inflict rupture dealing 5% atk over 1s (1s cd)
Heavy Attacks:
while charging and 0.1s after launching, all non-contact hits from special attacks have a 100% chance to miss.
if Tigra interrrupts the opponent's attack or causes them to miss while charging this attack, each hit inflicts rupture dealing 50% atk over 18s
Special attacks:
if the opponent is far away at any point during Tigra's special attack, she gains unblockable for the next hit
Landing an unblockable strike inflicts a 50% atk rupture for 8s
SP1: on activation aternate between triggering primal sense, and huntress sense , each lasts for 14s and is paused while the opponent is neutralized
SP2: each hit has a 10% chance to rupture dealing 85% atk over 4s
each damaging debuff on the opponent increases the chance of rupture by 10% during this special
SP3: gain primal and huntress sense for 14s
inflict a non-stacking, indefinite rupture dealing 5% atk every 0.5s this is removed and reapplied each time tigra lands an unblockable attack.
thoughts:
I would have preferred to see stagger instead of a new type of buff response. stagger is guaranteed, this has the potential to be screwed by a +X% ability accuracy or this abiility accuracy imunne
heavy attack charging has a lot of potential, tough for me to think of encounters outside of heavy countering where its relevant without knowing her reach. 0.1s seems like a low window though, would like to see 0.25s or something here.
how many hits?
whats the range on her specials?
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