
ASCII Mod - Trying out Tint and Scale Settings with Paintmaster Sheo
Trying out the ASCII Camera Mod by Katie that changes the graphics to ASCII text. It helps bring back the original graphics of Hollow Knight when it released in 1967 and you needed a Lite Brite to play it. I test these settings by fighting Paintmaster Sheo several times, mostly with different scaling settings.
There's the obvious neato Matrix effect that can be done which is used for the first fight (I used 1a7a00 for the tint). Scale makes each character bigger - the second fight starts with a scale of 5.0 and increases by five each time. Sheo is useful for testing as his fight is a very colorful fight and very predictable. I'm not sure how feasible high scale is for other fights that are more unpredictable, particularly radiant bosses, but another fellow did radiant NKG on Scale 5.0: https://youtu.be/hoH-De96zk0
0:00 Scale 1.0, Tint 1a7a00 for Matrix-y effects
1:08 Scale 5.0
2:32 Scale 10.0
4:14 Scale 15.0
5:31 Scale 20.0
To alter the settings of ASCII Mod, install it and load the game with it. This will create AsciiCamera.GlobalSettings in your Hollow Knight appdata folder that you can open to change the scale and tint. Per Katie, BlendRatio sets the ratio of vanilla/asciii.
The modinstaller for ASCII Mod (and many others) can be found at https://radiance.host/mods/ModInstaller.exe
You can also get it at the HK Discord at https://discord.gg/BPUeQYV
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