#AskZBrush: “Any good tips for splitting a model across multiple files to increase performance?”

Channel:
Subscribers:
262,000
Published on ● Video Link: https://www.youtube.com/watch?v=Cz9sUv_GC0E



Duration: 10:27
9,721 views
133


#AskZBrush: “Any good tips for splitting a model across multiple files to increase performance?”

Video covers how you can create a proxy mesh then copy and paste SubTools. This will allow for the use of multiple files helping ease of use when working with heavy poly models.

Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video.
These videos are not designed to be advanced tutorials, but rather to answer precise technical questions.

Pixologic Twitter: https://twitter.com/Pixologic
Learn more about ZBrush: https://pixologic.com
ZBrush Community: http://ZBrushCentral.com
Learn ZBrush with the ZClassroom: http://pixologic.com/zclassroom/homeroom/
Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/




Other Videos By Maxon ZBrush


2017-04-20Joseph Drust - #AskZBrush LIVE - Episode 5
2017-04-19Shane Olson - Sculpting Stylized Characters - Episode 3 (Part 2)
2017-04-19Shane Olson - Sculpting Stylized Characters - Episode 3 (Part 1)
2017-04-19Michael Pavlovich - Pavlovich Workshop Broadcast #11
2017-04-17Pierre-Olivier Lévesque - Sci-Fi Characters in ZBrush Broadcast #3 (Easter Special)
2017-04-17Shayleen Hulbert - Character Creation for Games Broadcast #6
2017-04-17Paul Gaboury - Did You Know That? LIVE - Episode 3
2017-04-14Danny Mac - 3 Hour Speed Sculpt Broadcast #10
2017-04-14Timothy Rapp - Rapid Content Production for Iterative Pipelines Broadcast #10
2017-04-14#AskZBrush: “Is there a way to align vertices on a model?”
2017-04-14#AskZBrush: “Any good tips for splitting a model across multiple files to increase performance?”
2017-04-13Ashley A. Adams - Creature & Character Concept Sculpting Broadcast #9
2017-04-122B from NieR Automata #1: Body, Form and Silhouette - Fan Art sculpting with ZBrush
2017-04-12Michael Pavlovich - Pavlovich Workshop Broadcast #10
2017-04-10Shane Olson - Sculpting Stylized Characters - Episode 2
2017-04-10Shayleen Hulbert - Character Creation for Games Broadcast #5
2017-04-10Danny Mac - 3 Hour Speed Sculpt Broadcast #9
2017-04-10Timothy Rapp - Rapid Content Production for Iterative Pipelines Broadcast #9
2017-04-10ZBrush Summit Recap 2015/2016
2017-04-10Ashley A. Adams - Creature & Character Concept Sculpting Broadcast #8 (Part 2)
2017-04-10Ashley A. Adams - Creature & Character Concept Sculpting Broadcast #8 (Part 1)



Tags:
pixologic
zbrush
3D
askzbrush
sculpting
modeling
digital
art
design
creation
create
artwork
how to
tutorial
making of
ZTL
multiple
files
polycount
proxy
mesh
decimation
copy
paste
copy tool
paste tool