Michael Pavlovich - Pavlovich Workshop Broadcast #10

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Published on ● Video Link: https://www.youtube.com/watch?v=HzgGPV-pT0w



Duration: 1:56:53
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Highlights from this broadcast:

-Created a tileable NanoMesh texture for some metal knurling
-Created a barbell with ZModeler
-UV'd the bar using UV Master
-Added the knurling as surface noise
-Transferred into Luxion Keyshot
-Applied Surface Noise as displaced geometry using Layers and Morph Targets
-Modeled an old beer can using Spotlight as reference
-Covered ZAppLink camera saving vs timeline cameras
-Covered Dynamic SubDivisions and how they can be utitlized with Crease levels
-Covered Radial Symmetry in conjunction with ZModeler as well as DynaMesh sculpting to ZRemesher for a bottlecap
-Created InsertMesh Brush from bottlecap

Broadcasted live on Twitch -- Watch live at http://www.ZBrushLIVE.com

Michael's monthly schedule is available below:
http://pixologic.com/zbrushlive/author/michael-pavlovich/




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Tags:
twitch
games
michael pavlovich
zbrush
zbrushlive
zbrush live
dynamesh
zremesher
digital sculpting
character creation
zapplink
zmodeler
insertmesh
spotlight
morph targets
uv master
nanomesh
keyshot