Assassin's Creed 4 bug - footprints don't consider slopes

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Published on ● Video Link: https://www.youtube.com/watch?v=HlHitwOKdLk



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The footprint placement algorithm doesn't take angled surfaces into account, they're always placed as if the ground was completely flat. As a result, walking on hills and slopes places footprints which hang in the air.







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