Assassin's Creed III - New Game Start - Refresher Course and A Deadly Performance
The game does a decent job holding your hand during the first couple missions. (Don't get used to it; there are some points in the game where the interface just fails at instructing you (it may even give you wrong information).)
Pros over Revelations:
Kill animations no longer disable your ability to counter enemy attacks.
The game does a better job informing you about who's about to attack you.
Being able to hold the attack button to perform assassinations as you move is very useful.
The rope dart is a very useful weapon.
Cons over Revelations:
Low profile double assassinations are no longer possible (the best you can do is to perform two single assassinations in a row).
The amount of poison dart ammunition is severely restricted.
Many enemies are resistant to kill streaks (they require break stance attack to occur before they can be killed as part of the streak).
The pistols you use are vastly inferior to the pistol used by Ezio in terms of reload time.
The A.I is inconsistent in that sometimes they see you around corners and climbing walls, and yet they can't see you jumping from tree to tree towards them.
And last and most horrible, the game has questionable mission design (for example, in one mission, it tells you to not touch the water when, in fact, to trigger the finishing cutscene of the mission, you do have to jump into the water).
While most reviews have been positive, the game has received B's and C's over its mission design.
In other words, graphics good, story good, combat good, optional objectives and instructions bad.
There moments in the game where objectives make you think, "Who the **** thought that would make things fun/interesting? They should be fired." While optional objectives in previous AC games were doable after only a few tries and added flavor, AC III missions seem to hate the player.
(Thinking back on II and Revelations, the only annoying optional objective was when you had to drive Leonardo's tank without suffering any damage (which was a bitch since your own shots could damage you and the final tank battle was in a relatively closed space)).
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