Assassin's Creed Odyssey Gameplay Walkthrough PART 3 (No Commentary)
Assassin's Creed Odyssey Gameplay Walkthrough (No Commentary)
Assassin's Creed: Odyssey is the eleventh main installment in the Assassin's Creed series developed by Ubisoft. The game is set in Ancient Greece, and will feature RPG elements, including dialogue options and the ability to select between a male or female protagonist. The player takes control of a Spartan rejected by their family, making the journey from outcast mercenary to legendary hero, learning the truth about their past along the way.
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The following is a brief summary of the game.
Assassin's Creed: Odyssey is the eleventh main installment in the Assassin's Creed series developed by Ubisoft. The game was primarily developed by Ubisoft Québec, which had previously worked on Assassin's Creed: Syndicate. The concept for the game emerged in 2015, as the team was wrapping up development on Syndicate. In the shift to an RPG-esque game, inspiration was taken from titles such as The Witcher 3, Fallout, and The Elder Scrolls, in regards to the idea of player choice. The development team engaged in communication with the team behind Assassin's Creed: Origins; it was decided to quote: "push [the series] forward" with the introduction of RPG elements. The setting of ancient Greece was chosen as it was one of the most requested settings from the fanbase.
Odyssey uses a lot of the same graphics technology as Origins. Far more colour was used in the game; the designers tried to tap into the notion that the ancient Greeks believed that their land was built by the gods, thus the use of vibrant colours. There was pushback against the "ordinary" depictions of ancient Greece, which lean on it being an arid place with an emphasis on white and gold. The end result is intended to be a middle-ground between historical accuracy and vibrancy.
The game's genetic memory story is set in 431 BCE, recounting the secret history of the Peloponnesian War, fought between the city-states of ancient Greece. The protagonist is a mercenary named either Alexios or Kassandra who can choose to fight for either Athens and the Delian League or Sparta and the Peloponnesian League, as well as against the Cult of Kosmos. The modern-day segments will again follow Layla Hassan, who was first introduced in Assassin's Creed Origins, and her story will touch on the Isu.
Odyssey uses a lot of the gameplay and interface mechanics of Origins, including the radial compass, and the return of a bird that can survey the landscape, spot treasure, and highlight and harass enemies.
The game features RPG elements, including dialogue options, branching quests, multiple possible endings, romance options, and the ability to select between a male or female protagonist. Reportedly, the game is a "full RPG," and will push the franchise into this genre. Both Alexios and Kassandra follow the same story. Romance options remain the same regardless of the character chosen. Interactions with NPCs can have consequences, either short or long term, in regards to the story.
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