Assassin's Creed Unity Oculus Rift DK2 1080p Ultra TriDef 3D SBS Zeiss Head Tracking : Notre Dame
Full article on VR Augmenting Assassin's Creed Unity here http://t.co/cD56FLLqLL
Arno it took some time . but here I am playing Assassin's Creed Unity in 1080p Ultra High Res TriDef sbs DX11 3D glory with Zeiss head tracking controlling the FOV on the Oculus Rift DK2 .. which you can also experience on any FOV2GO HMD or sbs 3D display..
Let me take you on a mini tour of some familiar locations as I try to trace where mon oncles flat would have been back in around 1789 ..
We have been to Paris before in games , most notably Saboteur , but never in this era .. the difference here is we get to walk around in a life size a game world ..and it is so much cooler walking through those life size crowds and rabble .. than walking through those TV people sized crowds on a flat screen..
It is going to be interesting comparing this to the experience from Google Cardboard .. which will be the subject of my next ACU video
more 2 follow including a full article on augmenting Assassin's Creed Unity once my Rift headache subsides ..
The game is running maxed out at 1080p Ultra High Res
on 1 R9 290X AMD GPU which is also capturing the play
( game runs smoother than this capture!)
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