Asteroids 1979 - Arcade Gameplay
Asteroids is an arcade space shooter released in November 1979] by Atari, Inc. and designed by Lyle Rains and Ed Logg. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy asteroids and saucers while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
Asteroids was conceived during a meeting between Logg and Rains and used hardware developed by Howard Delman previously used for Lunar Lander. Based on an unfinished game titled Cosmos and inspired by Spacewar! and Computer Space, both early shoot 'em up video games, Asteroids ' physics model and control scheme were derived by Logg from these earlier games and refined through trial and error. The game is rendered on a vector display in a two-dimensional view that wraps around in both screen axes.
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Gameplay by: Velberan
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Asteroids Statistics For Game Archive - No Commentary Gameplay
At present, Game Archive - No Commentary Gameplay has 7,198 views spread across 1 video for Asteroids, with his channel publishing less than an hour of Asteroids content. This makes up less than 0.01% of the total overall content on Game Archive - No Commentary Gameplay's YouTube channel.