Astlibra Revision, Hell Bosses 16 - Anulis in Random Dungeon!
Here I show off as many bosses as I could find in Random Dungeon.
The most notable one here, of course, is Anulis. Out of all the Random Dungeon bosses she's the most odd one. Anulis is never encountered in the main game at any point in this form. This battle is the final main game Arena battle, in "If". I think the Arena was only added for Revision, so that makes a bit more sense--adult Anulis was never designed for the original version of the game as a boss battle.
Obviously, she's a demon in this form. In theory, though, Anulis in her final form likely has similar powers. Her brain was still part of the ANUBIS system and grew stronger over time, and her body was regrown from her brain. Shiro and Kuro even acknowledges she has a strong amount of magical power in her.
From the timeline she came from, magic was likely rather sparse. Lilica probably wasn't that strong, but she gained a lot of magical power from being part of the ANUBIS system for so long.
I couldn't find any other God bosses or human bosses in Random Dungeon, so if they are around, I couldn't find them. I also saw many repeated patterns, so I assume the bosses aren't completely random--its probably the pairings were selected to make them somewhat reasonable while not doing a particularly crazy pairing.
Anulis was probably included her due to not having a better place to put her, but I suspect she could have made for a good boss battle in Postscript Elysium. However, they opted against it.
After finishing the main game, I went ahead and replayed the entire game on Hell Difficulty to get a few things we missed, explore alternate dialogue paths, delve into lore details I missed the first time around, as well as challenge all bosses on a higher difficulty level. I'll be releasing these bonus episodes sporadically, but I'll try and make them as sequential as possible.
Please note that these episodes may mix-and-match things during out replay sessions of the game. As such, we might do a lore analysis surrounding a boss battle, but the boss battle is cut out. The boss battles will be in its own separate series to primarily focus on the boss battles themselves, though some are kinda hard to include without replaying the events nearby.
The three series I have here are:
Variations - This shows the events that happen depending on choices made during the game. This is only restricted to the Main Game rather than Postscript as in the Postscript there's barely any variations.
Hell Bosses - Facing off against boss battles on Hell Difficulty. I opted to restrict this only to the more interesting bosses as honestly, they weren't that different on Hell Difficulty for the most part.
Lore Analysis - This is only during Postscript. Here I just replay the story and analyze elements of the story I was interested in and wanted to highlight things I missed.
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I am not associated with Nintendo, KEIZO, Whisper Games, Vanillaware or any other video game companies either, I just like games.