Astroneer - JUST STARTING OUT! | Part 1 - Learning how to play!
A game of aerospace industry and interplanetary exploration. Space is awesome! Astroneer here we come! Still learning how to play astronner but im getting there!
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In astroneer we are just starting out and we need to find compound and resin! So I still got lots to learn in astroneer! Hope you guys enjoy astroneer! I still haven't learn on astroneer how to play with friends so playing astroneer how to play with friends would be cool so maybe down the road I will play astroneer how to play with friends. Also make sure to check out astroneer trailer. astroneer trailer is pretty cool and it will make you wanna buy it! astroneer trailer is awesome. the game might not be done but astroneer trailer is amazing. astroneer trailer is what got me to buy it! so watch astroneer trailer!
"Those disappointed by No Man's Sky's lack of co-op play will likely be intrigued by the similarly procedurally-generated space exploration title Astroneer, which is coming to Steam Early Access and Xbox One's Game Preview Program on 16th December.
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Astroneer allows players to explore procedurally-generated planets that can be terraformed and harvested for resources. According to developer System Era Softworks, players can "reshape terrain as though it were made of Play-Doh."
It's not just the landscapes that are malleable either, as players can craft their own custom-designed spaceships, vehicles and modules.
It won't necessarily be a lonely void out there either, as Astroneer will feature up to four-player drop-in/drop-out co-op, so you and your mates can form a new world together." " Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. (Apart from the next week and a half while we hide in Horace’s warm, warm fur.)
Normally when selecting games for HYP, I favour those that are at least a few years old, so that the suggestion comes as a greater surprise. But Astroneer [official site] is all I’ve been playing since it was released into early access earlier this month, and it’s lovely enough that it deserves more words written about it.
Astroneer is a survive-and-craft game. What that means is that you have resources you need to collect in order to not die (oxygen, power) and resources you need to collect to craft into buildings, machines, objects which make the not-dying trivial and instead expand your goals towards exploration, creativity and more. As far as these types of games go, Astroneer is unusually generous, giving you plentiful resources and little pressure. It’s also unusually feature rich for an early access game, with a large number of buildings to craft, research items to discover, large machinery to create, and planets to visit.
Since I last wrote about the game, it’s the planets that have most impressed me. At the time of writing that, I had reached my first new planet after the colourful world you start on, which happened to be a tundra planet. That meant large expanses of white, but also a landscape and cave systems that were broadly similar to the planet I had just come from. In rebuilding my base on that new world, starting afresh, I wondered what the impetus to continue playing was. Also I haven't learn on astroneer how to play multiplayer just yet.
Now I’ve been to an irradiated planet and an exotic planet however, and both are wildly different. The irradiated planet has a vast glowing sun in its sky, which looks incredible; the exotic planet, pictured above, is colourful and with strange plants, but also constructed of these high swooping arcs of land stacked one on top of the other. It is genuinely alien to look at, introduces new challenges in terms of traversal and mining, and excited me all over again about the potential of exploring this galaxy. Astroneer is a delight. "
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Davey Gravy presently has 180 views for Astroneer across 3 videos, with the game making up 2 hours of published video on his channel. This makes up 1.65% of Astroneer content that Davey Gravy has uploaded to YouTube.