Atari 2600 | Formula 1 Grandprix | Full Game
Grand Prix is a Formula One Grand Prix motor racing-themed video game. It was designed and programmed by David Crane for the Atari 2600 and published by Activision in 1982
Grand Prix is a time trial, and the competing cars are obstacles rather than competition for the finish line. The player's car can easily outpace the other cars, but if it collides with one, its speed drops lower than that of the impacted car.[3] Driving over an oil slick causes the player's car to skid slightly sideways, but does not slow it down. Once every scale mile, the player crosses a narrow bridge over blue water. Colliding with any wall of the bridge stops the car, and the player must slowly gain speed to continue. A patch of oil slicks precedes a bridge.[3] This both forewarns the player, and presents a hazard while trying to steer onto the bridge. Competing cars do not cross bridges nor the finish line; if they are about to approach either one, they stop suddenly.
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